Features
NEW! 2D and 2.5D support at the click of a button! - Triple jump, bounce and slide across levels
- Advanced moving platforms and obstacles
- Rigidbody character Motor: no more 'faking' physics interactions!
- NEW! Enemy AI tools for land, sea, air + custom waypoint patrolling
- Dynamic world interaction: pickup, throw, push and grab objects
- Collectibles, checkpoints, bouncepads, water
- NEW! auto avoidance camera with water filter, mouse control and custom tracking
- Fully commented C# code and documentation
(All features work in Unity and Unity Pro- demo scenes included!)
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