This is currently the most complete localization system available for Unity.
Supports
- Unity UI, NGUI, TextMesh Pro, DF-GUI, 2D ToolKit, SVG Importer, Standard Components
Localizes
- Image, Text, Sounds, Fonts, Sprites, Atlases, Prefabs, TextMeshes, and more.
Auto Translation
Built-in support for Google Translator to automatically localize all your labels into any language.
Google Spreadsheets and CSV files
Link external Spreadsheets and any change will be automatically downloaded, even after the game is released.
Detect and Fix Errors
Parse scenes to find missing or unused translations as well as duplicated or similar terms.
Sub-Object Translations
Set Secondary terms to change not just text and images, but also which Fonts and Atlases are used per language.
Callbacks
Translations can be modified to insert Scores and Names using the languages grammar.
Right to Left Languages
Correct rendering of RTL languages with support for line wrapping and alignment.
Reuse Translations
Set texts to be automatically shown as Uppercase, LowerCase, ToUpperFirst, ToTitle, etc.
In Game Dynamic Translations
Easy API to translate chat messages and other dynamic texts at runtime
Simple yet Powerful Editors
Intuitive inspectors allow you Preview, Edit, Categorize, Create, Parse and Filter even large sources.
Compile Time Checking
Bake translations into script constants to avoid Typos when accessing them on the code.
Fast, Easy and Powerful? A no brainer!!
Get I2 Localization today and make your game ready for the World!
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