Mesh Explosion is a special effect script that takes any 3D mesh and explodes it out into its component triangles for a cool shattering explosion effect.
Features:
* Extremely easy to use: simply drag one script onto your GameObject, and call its Explode() method
* Create fast visual-only explosions, or full physics explosions with fragments that interact with the environment
* Works with Unity 5, 4 and 3.5, and on Unity 4 and above supports animated skinned meshes in addition to static meshes
* Includes full C# source code
* Works with free and Pro versions of Unity and on all platforms including mobile
If you have any problems, questions, bug reports, or feature requests please email tools@neverdontplay.com. I aim to answer all support emails in one working day or less.
The barrel model featured in the screenshots is by SFC Paul Ray Smith Simulation & Training Technology Center and licensed under the Creative Commons Attribution License.
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