| Documentation Manual
 
 Feature List:
 
 -Full cover system which supports cover that is both pre-marked and found automatically at run-time. Enemies flank, fall back, and advance to maintain an optimal tactical position.
 
 -Battlefield interaction! For example, an agent may blow up an explosive barrel when enemies are nearby!
 
 -Customize agents to develop radically different units. Create tactical special forces, shotgun wielding berserkers, and careful snipers.
 
 -Grenades! Enemies can lob grenades toflush enemies out of cover.
 
 -Agents can fight on multiple teams, with or against a player.
 
 -Agents can focus on priority targets!
 
 -Combines pre-made animations withprocedural aiming.
 
 -Agents can use melee attacks at close range!
 
 -Rapid set-up with included editor tools.
 
 - Includes full, commented, C# source code.
 
 - In-depth 33-page manual.
 
 - And so much more!
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